zephyr/include/misc/lists_c.h
Javier B Perez Hernandez f7fffae8aa Change BSD-3 licenses to Apache 2
Change all the Intel and Wind River code license from BSD-3 to Apache 2.

Change-Id: Id8be2c1c161a06ea8a0b9f38e17660e11dbb384b
Signed-off-by: Javier B Perez Hernandez <javier.b.perez.hernandez@linux.intel.com>
Signed-off-by: Anas Nashif <anas.nashif@intel.com>
Signed-off-by: Allan Stephens <allan.stephens@windriver.com>
Signed-off-by: Benjamin Walsh <benjamin.walsh@windriver.com>
2016-02-05 20:24:29 -05:00

142 lines
3.3 KiB
C

/* lists_c.h */
/*
* Copyright (c) 1997-2012 Wind River Systems, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LISTS_C_H
#define _LISTS_C_H
#ifdef __cplusplus
extern "C" {
#endif
/**
Example code from list insertion etc
*******************************************************************************/
#include <misc/lists.h>
INLINE void InitList(struct list_head *list)
{
list->head = (struct list_elem *)&list->tail;
list->TailPrev = (struct list_elem *)&list->head;
list->tail = NULL;
}
INLINE unsigned int TestListEmpty(struct list_head *list)
{
return (list->TailPrev == (struct list_elem *)list);
}
INLINE void RemoveElem(struct list_elem *elem)
{
struct list_elem *tmpElem;
tmpElem = elem->next;
elem = elem->prev; /* elem is destroyed */
elem->next = tmpElem;
tmpElem->prev = elem;
}
INLINE struct list_elem *RemoveHead(struct list_head *list)
{
struct list_elem *tmpElem;
struct list_elem *ret_Elem;
ret_Elem = list->head;
tmpElem = ret_Elem->next;
if (tmpElem == NULL) {
return NULL; /* empty list */
}
list->head = tmpElem;
tmpElem->prev = (struct list_elem *)&list->head;
return ret_Elem;
}
INLINE struct list_elem *RemoveTail(struct list_head *list)
{
struct list_elem *tmpElem, *ret_Elem;
ret_Elem = list->TailPrev;
tmpElem = ret_Elem->prev;
if (tmpElem == NULL) {
return NULL; /* empty list */
}
list->TailPrev = tmpElem;
tmpElem->next = (struct list_elem *)&list->tail;
return ret_Elem;
}
INLINE void AddHead(struct list_head *list, struct list_elem *elem)
{
struct list_elem *tmpElem;
tmpElem = list->head;
list->head = elem;
tmpElem->prev = elem;
/* set pointers for the new elem */
elem->next = tmpElem;
elem->prev = (struct list_elem *)&list->head;
}
INLINE void AddTail(struct list_head *list, struct list_elem *elem)
{
struct list_elem *tmpElem;
struct list_elem *tailElem;
tmpElem = (struct list_elem *)&list->tail;
tailElem = tmpElem->prev;
tailElem->next = elem;
tmpElem->prev = elem;
/* set pointers for the new elem */
elem->next = tmpElem;
elem->prev = tailElem;
}
/* Insert after predecessor elem */
INLINE void Insert_Elem(struct list_elem *elem, struct list_elem *pred)
{
struct list_elem *tmpElem;
tmpElem = pred->next;
pred->next = elem;
tmpElem->prev = elem;
elem->next = tmpElem;
elem->prev = pred;
}
/* Enqueue in list priority based, after last elem with equal or higher prior */
/* 0 is highest priority */
INLINE void InsertPrio(struct list_head *list, struct list_elem *newelem)
{
struct list_elem *tmpElem;
tmpElem = (struct list_elem *)&list->head;
while ((tmpElem->next != (struct list_elem *)&list->tail) && /* end of list */
(tmpElem->priority <= newelem->priority)) {
tmpElem = tmpElem->next;
}
Insert_Elem(newelem, tmpElem);
}
#ifdef __cplusplus
}
#endif
#endif /* _LISTS_C_H */