zephyr/scripts/west_commands/build.py
Martí Bolívar 877fc59e30 scripts: west build: handle missing CMAKE_PROJECT_NAME
If there is an error in the CMake configuration phase (this can happen
if a script run using execute_process() fails, for instance), the
build system is incompletely generated and future attempts to run
'west build' will fail. This manifests in the following error:

    Error: could not find CMAKE_PROJECT_NAME in Cache

Whenever we see that the cache exists but this variable is missing,
let's just force CMake to run again. This avoids the error in my
testing and is a bit more user friendly. I've seen multiple users
asking what to do in this situation; the answer is always "just build
it again", so we might as well do it for them.

Signed-off-by: Martí Bolívar <marti.bolivar@nordicsemi.no>
2020-04-11 15:04:04 -04:00

451 lines
19 KiB
Python

# Copyright (c) 2018 Foundries.io
#
# SPDX-License-Identifier: Apache-2.0
import argparse
import os
import pathlib
import shlex
from west import log
from west.configuration import config
from zcmake import DEFAULT_CMAKE_GENERATOR, run_cmake, run_build, CMakeCache
from build_helpers import is_zephyr_build, find_build_dir, \
FIND_BUILD_DIR_DESCRIPTION
from zephyr_ext_common import Forceable
_ARG_SEPARATOR = '--'
BUILD_USAGE = '''\
west build [-h] [-b BOARD] [-d BUILD_DIR]
[-t TARGET] [-p {auto, always, never}] [-c] [--cmake-only]
[-n] [-o BUILD_OPT] [-f]
[source_dir] -- [cmake_opt [cmake_opt ...]]
'''
BUILD_DESCRIPTION = '''\
Convenience wrapper for building Zephyr applications.
positional arguments:
source_dir Use this path as the source directory
cmake_opt Extra options to pass to CMake; implies -c
'''
def _banner(msg):
log.inf('-- west build: ' + msg, colorize=True)
def config_get(option, fallback):
return config.get('build', option, fallback=fallback)
def config_getboolean(option, fallback):
return config.getboolean('build', option, fallback=fallback)
class AlwaysIfMissing(argparse.Action):
def __call__(self, parser, namespace, values, option_string=None):
setattr(namespace, self.dest, values or 'always')
class Build(Forceable):
def __init__(self):
super(Build, self).__init__(
'build',
# Keep this in sync with the string in west-commands.yml.
'compile a Zephyr application',
BUILD_DESCRIPTION,
accepts_unknown_args=True)
self.source_dir = None
'''Source directory for the build, or None on error.'''
self.build_dir = None
'''Final build directory used to run the build, or None on error.'''
self.created_build_dir = False
'''True if the build directory was created; False otherwise.'''
self.run_cmake = False
'''True if CMake was run; False otherwise.
Note: this only describes CMake runs done by this command. The
build system generated by CMake may also update itself due to
internal logic.'''
self.cmake_cache = None
'''Final parsed CMake cache for the build, or None on error.'''
def do_add_parser(self, parser_adder):
parser = parser_adder.add_parser(
self.name,
help=self.help,
formatter_class=argparse.RawDescriptionHelpFormatter,
description=self.description,
usage=BUILD_USAGE)
# Remember to update scripts/west-completion.bash if you add or remove
# flags
parser.add_argument('-b', '--board', help='Board to build for')
# Hidden option for backwards compatibility
parser.add_argument('-s', '--source-dir', help=argparse.SUPPRESS)
parser.add_argument('-d', '--build-dir',
help='Build directory. ' +
FIND_BUILD_DIR_DESCRIPTION +
" Otherwise the default build directory is " +
"created and used.")
parser.add_argument('-t', '--target',
help='''Build system target ("usage"
for more info; and "help" for a list)''')
parser.add_argument('-p', '--pristine', choices=['auto', 'always',
'never'], action=AlwaysIfMissing, nargs='?',
help='''Control whether the build folder is made
pristine before running CMake. --pristine is the
same as --pristine=always. If 'auto', it will
be made pristine only if needed.''')
parser.add_argument('-c', '--cmake', action='store_true',
help='Force CMake to run')
parser.add_argument('--cmake-only', action='store_true',
help="Just run CMake; don't build. Implies -c.")
parser.add_argument('-n', '--just-print', '--dry-run', '--recon',
dest='dry_run', action='store_true',
help='''Just print the build commands; don't run
them''')
parser.add_argument('-o', '--build-opt', default=[], action='append',
help='''Options to pass to the build tool.
May be given more than once to append multiple
values.''')
self.add_force_arg(parser)
return parser
def do_run(self, args, remainder):
self.args = args # Avoid having to pass them around
self.config_board = config_get('board', None)
log.dbg('args: {} remainder: {}'.format(args, remainder),
level=log.VERBOSE_EXTREME)
# Store legacy -s option locally
source_dir = self.args.source_dir
self._parse_remainder(remainder)
if source_dir:
if self.args.source_dir:
log.die("source directory specified twice:({} and {})".format(
source_dir, self.args.source_dir))
self.args.source_dir = source_dir
log.dbg('source_dir: {} cmake_opts: {}'.format(self.args.source_dir,
self.args.cmake_opts),
level=log.VERBOSE_EXTREME)
self._sanity_precheck()
self._setup_build_dir()
if args.pristine is not None:
pristine = args.pristine
else:
# Load the pristine={auto, always, never} configuration value
pristine = config_get('pristine', 'never')
if pristine not in ['auto', 'always', 'never']:
log.wrn(
'treating unknown build.pristine value "{}" as "never"'.
format(pristine))
pristine = 'never'
self.auto_pristine = (pristine == 'auto')
log.dbg('pristine: {} auto_pristine: {}'.format(pristine,
self.auto_pristine),
level=log.VERBOSE_VERY)
if is_zephyr_build(self.build_dir):
if pristine == 'always':
self._run_pristine()
self.run_cmake = True
else:
self._update_cache()
if (self.args.cmake or self.args.cmake_opts or
self.args.cmake_only):
self.run_cmake = True
else:
self.run_cmake = True
self.source_dir = self._find_source_dir()
self._sanity_check()
board, origin = self._find_board()
self._run_cmake(board, origin, self.args.cmake_opts)
if args.cmake_only:
return
self._sanity_check()
self._update_cache()
self._run_build(args.target)
def _find_board(self):
board, origin = None, None
if self.cmake_cache:
board, origin = (self.cmake_cache.get('CACHED_BOARD'),
'CMakeCache.txt')
elif self.args.board:
board, origin = self.args.board, 'command line'
elif 'BOARD' in os.environ:
board, origin = os.environ['BOARD'], 'env'
elif self.config_board is not None:
board, origin = self.config_board, 'configfile'
return board, origin
def _parse_remainder(self, remainder):
self.args.source_dir = None
self.args.cmake_opts = None
try:
# Only one source_dir is allowed, as the first positional arg
if remainder[0] != _ARG_SEPARATOR:
self.args.source_dir = remainder[0]
remainder = remainder[1:]
# Only the first argument separator is consumed, the rest are
# passed on to CMake
if remainder[0] == _ARG_SEPARATOR:
remainder = remainder[1:]
if remainder:
self.args.cmake_opts = remainder
except IndexError:
return
def _sanity_precheck(self):
app = self.args.source_dir
if app:
self.check_force(
os.path.isdir(app),
'source directory {} does not exist'.format(app))
self.check_force(
'CMakeLists.txt' in os.listdir(app),
"{} doesn't contain a CMakeLists.txt".format(app))
def _update_cache(self):
try:
self.cmake_cache = CMakeCache.from_build_dir(self.build_dir)
except FileNotFoundError:
pass
def _setup_build_dir(self):
# Initialize build_dir and created_build_dir attributes.
# If we created the build directory, we must run CMake.
log.dbg('setting up build directory', level=log.VERBOSE_EXTREME)
# The CMake Cache has not been loaded yet, so this is safe
board, _ = self._find_board()
source_dir = self._find_source_dir()
app = os.path.split(source_dir)[1]
build_dir = find_build_dir(self.args.build_dir, board=board,
source_dir=source_dir, app=app)
if not build_dir:
log.die('Unable to determine a default build folder. Check '
'your build.dir-fmt configuration option')
if os.path.exists(build_dir):
if not os.path.isdir(build_dir):
log.die('build directory {} exists and is not a directory'.
format(build_dir))
else:
os.makedirs(build_dir, exist_ok=False)
self.created_build_dir = True
self.run_cmake = True
self.build_dir = build_dir
def _find_source_dir(self):
# Initialize source_dir attribute, either from command line argument,
# implicitly from the build directory's CMake cache, or using the
# default (current working directory).
log.dbg('setting up source directory', level=log.VERBOSE_EXTREME)
if self.args.source_dir:
source_dir = self.args.source_dir
elif self.cmake_cache:
source_dir = self.cmake_cache.get('CMAKE_HOME_DIRECTORY')
if not source_dir:
# This really ought to be there. The build directory
# must be corrupted somehow. Let's see what we can do.
log.die('build directory', self.build_dir,
'CMake cache has no CMAKE_HOME_DIRECTORY;',
'please give a source_dir')
else:
source_dir = os.getcwd()
return os.path.abspath(source_dir)
def _sanity_check_source_dir(self):
if self.source_dir == self.build_dir:
# There's no forcing this.
log.die('source and build directory {} cannot be the same; '
'use --build-dir {} to specify a build directory'.
format(self.source_dir, self.build_dir))
srcrel = os.path.relpath(self.source_dir)
self.check_force(
not is_zephyr_build(self.source_dir),
'it looks like {srcrel} is a build directory: '
'did you mean --build-dir {srcrel} instead?'.
format(srcrel=srcrel))
self.check_force(
'CMakeLists.txt' in os.listdir(self.source_dir),
'source directory "{srcrel}" does not contain '
'a CMakeLists.txt; is this really what you '
'want to build? (Use -s SOURCE_DIR to specify '
'the application source directory)'.
format(srcrel=srcrel))
def _sanity_check(self):
# Sanity check the build configuration.
# Side effect: may update cmake_cache attribute.
log.dbg('sanity checking the build', level=log.VERBOSE_EXTREME)
self._sanity_check_source_dir()
if not self.cmake_cache:
return # That's all we can check without a cache.
if "CMAKE_PROJECT_NAME" not in self.cmake_cache:
# This happens sometimes when a build system is not
# completely generated due to an error during the
# CMake configuration phase.
self.run_cmake = True
cached_app = self.cmake_cache.get('APPLICATION_SOURCE_DIR')
log.dbg('APPLICATION_SOURCE_DIR:', cached_app,
level=log.VERBOSE_EXTREME)
source_abs = (os.path.abspath(self.args.source_dir)
if self.args.source_dir else None)
cached_abs = os.path.abspath(cached_app) if cached_app else None
log.dbg('pristine:', self.auto_pristine, level=log.VERBOSE_EXTREME)
# If the build directory specifies a source app, make sure it's
# consistent with --source-dir.
apps_mismatched = (source_abs and cached_abs and
pathlib.PurePath(source_abs) != pathlib.PurePath(cached_abs))
self.check_force(
not apps_mismatched or self.auto_pristine,
'Build directory "{}" is for application "{}", but source '
'directory "{}" was specified; please clean it, use --pristine, '
'or use --build-dir to set another build directory'.
format(self.build_dir, cached_abs, source_abs))
if apps_mismatched:
self.run_cmake = True # If they insist, we need to re-run cmake.
# If CACHED_BOARD is not defined, we need some other way to
# find the board.
cached_board = self.cmake_cache.get('CACHED_BOARD')
log.dbg('CACHED_BOARD:', cached_board, level=log.VERBOSE_EXTREME)
# If apps_mismatched and self.auto_pristine are true, we will
# run pristine on the build, invalidating the cached
# board. In that case, we need some way of getting the board.
self.check_force((cached_board and
not (apps_mismatched and self.auto_pristine))
or self.args.board or self.config_board or
os.environ.get('BOARD'),
'Cached board not defined, please provide it '
'(provide --board, set default with '
'"west config build.board <BOARD>", or set '
'BOARD in the environment)')
# Check consistency between cached board and --board.
boards_mismatched = (self.args.board and cached_board and
self.args.board != cached_board)
self.check_force(
not boards_mismatched or self.auto_pristine,
'Build directory {} targets board {}, but board {} was specified. '
'(Clean the directory, use --pristine, or use --build-dir to '
'specify a different one.)'.
format(self.build_dir, cached_board, self.args.board))
if self.auto_pristine and (apps_mismatched or boards_mismatched):
self._run_pristine()
self.cmake_cache = None
log.dbg('run_cmake:', True, level=log.VERBOSE_EXTREME)
self.run_cmake = True
# Tricky corner-case: The user has not specified a build folder but
# there was one in the CMake cache. Since this is going to be
# invalidated, reset to CWD and re-run the basic tests.
if ((boards_mismatched and not apps_mismatched) and
(not source_abs and cached_abs)):
self.source_dir = self._find_source_dir()
self._sanity_check_source_dir()
def _run_cmake(self, board, origin, cmake_opts):
if board is None and config_getboolean('board_warn', True):
log.wrn('This looks like a fresh build and BOARD is unknown;',
"so it probably won't work. To fix, use",
'--board=<your-board>.')
log.inf('Note: to silence the above message, run',
"'west config build.board_warn false'")
if not self.run_cmake:
return
_banner('generating a build system')
if board is not None and origin != 'CMakeCache.txt':
cmake_opts = ['-DBOARD={}'.format(board)]
else:
cmake_opts = []
if self.args.cmake_opts:
cmake_opts.extend(self.args.cmake_opts)
user_args = config_get('cmake-args', None)
if user_args:
cmake_opts.extend(shlex.split(user_args))
# Invoke CMake from the current working directory using the
# -S and -B options (officially introduced in CMake 3.13.0).
# This is important because users expect invocations like this
# to Just Work:
#
# west build -- -DOVERLAY_CONFIG=relative-path.conf
final_cmake_args = ['-B{}'.format(self.build_dir),
'-S{}'.format(self.source_dir),
'-G{}'.format(config_get('generator',
DEFAULT_CMAKE_GENERATOR))]
if cmake_opts:
final_cmake_args.extend(cmake_opts)
run_cmake(final_cmake_args, dry_run=self.args.dry_run)
def _run_pristine(self):
_banner('making build dir {} pristine'.format(self.build_dir))
if not is_zephyr_build(self.build_dir):
log.die('Refusing to run pristine on a folder that is not a '
'Zephyr build system')
cache = CMakeCache.from_build_dir(self.build_dir)
cmake_args = ['-P', cache['ZEPHYR_BASE'] + '/cmake/pristine.cmake']
run_cmake(cmake_args, cwd=self.build_dir, dry_run=self.args.dry_run)
def _run_build(self, target):
if target:
_banner('running target {}'.format(target))
elif self.run_cmake:
_banner('building application')
extra_args = ['--target', target] if target else []
if self.args.build_opt:
extra_args.append('--')
extra_args.extend(self.args.build_opt)
if self.args.verbose:
self._append_verbose_args(extra_args,
not bool(self.args.build_opt))
run_build(self.build_dir, extra_args=extra_args,
dry_run=self.args.dry_run)
def _append_verbose_args(self, extra_args, add_dashes):
# These hacks are only needed for CMake versions earlier than
# 3.14. When Zephyr's minimum version is at least that, we can
# drop this nonsense and just run "cmake --build BUILD -v".
self._update_cache()
if not self.cmake_cache:
return
generator = self.cmake_cache.get('CMAKE_GENERATOR')
if not generator:
return
# Substring matching is for things like "Eclipse CDT4 - Ninja".
if 'Ninja' in generator:
if add_dashes:
extra_args.append('--')
extra_args.append('-v')
elif generator == 'Unix Makefiles':
if add_dashes:
extra_args.append('--')
extra_args.append('VERBOSE=1')