zephyr/scripts/west_commands/build.py
Carles Cufi 31bdad5299 west: Implement CMake helpers in scripts/west_commands
Move the existing CMake and build functionality from the west repository
to zephyr. The rationale behind this move is that it's very tightly
coupled with the Zephyr build system and is only used by the extension
commands implemented in the zephyr tree.
If additional extension commands in third-party repos want to use the
functionality they can add $ZEPHYR_BASE/scripts/west_commands to the
Python system path.

The implmentations in the west repo will be deprecated.

Signed-off-by: Carles Cufi <carles.cufi@nordicsemi.no>
2019-05-03 21:55:13 +02:00

394 lines
16 KiB
Python

# Copyright (c) 2018 Foundries.io
#
# SPDX-License-Identifier: Apache-2.0
import argparse
import os
import shutil
import subprocess
from west import log
from west.configuration import config
from cmake import DEFAULT_CMAKE_GENERATOR, run_cmake, run_build, CMakeCache
from build_helpers import is_zephyr_build, find_build_dir, BUILD_DIR_DESCRIPTION
from zephyr_ext_common import Forceable
_ARG_SEPARATOR = '--'
BUILD_DESCRIPTION = '''\
Convenience wrapper for building Zephyr applications.
This command attempts to do what you mean when run from a Zephyr
application source or a pre-existing build directory:
- When the build directory ('./build' by default, see below) exists and is
already a Zephyr build directory, the source directory is obtained from the
CMake cache, and that build directory is re-compiled.
- Otherwise, the source directory defaults to the current working
directory, so running "west build" from a Zephyr application's
source directory compiles it.
The source and build directories can be explicitly set with the
--source-dir and --build-dir options. The build directory defaults to
'build' if it is not auto-detected. The build directory is always
created if it does not exist.
This command runs CMake to generate a build system if one is not
present in the build directory, then builds the application.
Subsequent builds try to avoid re-running CMake; you can force it
to run by setting --cmake.
To pass additional options to CMake, give them as extra arguments
after a '--'. For example, this sets an overlay config file:
west build [...] -- -DOVERLAY_CONFIG=some.conf
(Doing this forces a CMake run.)
positional arguments:
source_dir Explicitly set the source directory. If not given and
rebuilding an existing Zephyr build directory, this is
taken from the CMake cache. Otherwise, the current
directory is assumed.
cmake_opt Extra options to pass to CMake; implies -c
'''
class AlwaysIfMissing(argparse.Action):
def __call__(self, parser, namespace, values, option_string=None):
setattr(namespace, self.dest, values or 'always')
class Build(Forceable):
def __init__(self):
super(Build, self).__init__(
'build',
# Keep this in sync with the string in west-commands.yml.
'compile a Zephyr application',
BUILD_DESCRIPTION,
accepts_unknown_args=True)
self.source_dir = None
'''Source directory for the build, or None on error.'''
self.build_dir = None
'''Final build directory used to run the build, or None on error.'''
self.created_build_dir = False
'''True if the build directory was created; False otherwise.'''
self.run_cmake = False
'''True if CMake was run; False otherwise.
Note: this only describes CMake runs done by this command. The
build system generated by CMake may also update itself due to
internal logic.'''
self.cmake_cache = None
'''Final parsed CMake cache for the build, or None on error.'''
def do_add_parser(self, parser_adder):
parser = parser_adder.add_parser(
self.name,
help=self.help,
formatter_class=argparse.RawDescriptionHelpFormatter,
description=self.description,
usage='''west build [-h] [-b BOARD] [-d BUILD_DIR]
[-t TARGET] [-p {auto, always, never}] [-c] [-f] [source_dir]
-- [cmake_opt [cmake_opt ...]]''')
# Remember to update scripts/west-completion.bash if you add or remove
# flags
parser.add_argument('-b', '--board',
help='''Board to build for (must be given for the
first build, can be omitted later)''')
# Hidden option for backwards compatibility
parser.add_argument('-s', '--source-dir', help=argparse.SUPPRESS)
parser.add_argument('-d', '--build-dir',
help=BUILD_DIR_DESCRIPTION +
"The directory is created if it doesn't exist.")
parser.add_argument('-t', '--target',
help='''Override the build system target (e.g.
'clean', 'pristine', etc.)''')
parser.add_argument('-p', '--pristine', choices=['auto', 'always',
'never'], action=AlwaysIfMissing, nargs='?',
help='''Control whether the build folder is made
pristine before building if a build system is
present in the build dir. --pristine is the same as
--pristine=always. If set to auto, the build folder
will be made pristine only if required based on the
existing build system and the options provided.
This allows for reusing a build folder even if it
contains build files for a different board or
application.''')
parser.add_argument('-c', '--cmake', action='store_true',
help='Force CMake to run')
self.add_force_arg(parser)
return parser
def do_run(self, args, remainder):
self.args = args # Avoid having to pass them around
log.dbg('args: {} remainder: {}'.format(args, remainder,
level=log.VERBOSE_EXTREME))
# Store legacy -s option locally
source_dir = self.args.source_dir
self._parse_remainder(remainder)
if source_dir:
if self.args.source_dir:
log.die("source directory specified twice:({} and {})".format(
source_dir, self.args.source_dir))
self.args.source_dir = source_dir
log.dbg('source_dir: {} cmake_opts: {}'.format(self.args.source_dir,
self.args.cmake_opts))
self._sanity_precheck()
self._setup_build_dir()
if args.pristine is not None:
pristine = args.pristine
else:
# Load the pristine={auto, always, never} configuration value
pristine = config.get('build', 'pristine', fallback='never')
if pristine not in ['auto', 'always', 'never']:
log.wrn('treating unknown build.pristine value "{}" as "never"'.
format(pristine))
pristine = 'never'
self.auto_pristine = (pristine == 'auto')
log.dbg('pristine: {} auto_pristine: {}'.format(pristine,
self.auto_pristine))
if is_zephyr_build(self.build_dir):
if pristine == 'always':
self._run_pristine()
self.run_cmake = True
else:
self._update_cache()
if self.args.cmake or self.args.cmake_opts:
self.run_cmake = True
else:
self.run_cmake = True
self._setup_source_dir()
self._sanity_check()
log.inf('source directory: {}'.format(self.source_dir), colorize=True)
log.inf('build directory: {}{}'.
format(self.build_dir,
(' (created)' if self.created_build_dir
else '')),
colorize=True)
if self.cmake_cache:
board = self.cmake_cache.get('CACHED_BOARD')
elif self.args.board:
board = self.args.board
else:
board = 'UNKNOWN' # shouldn't happen
log.inf('BOARD:', board, colorize=True)
self._run_cmake(self.args.cmake_opts)
self._sanity_check()
self._update_cache()
self._run_build(args.target)
def _parse_remainder(self, remainder):
self.args.source_dir = None
self.args.cmake_opts = None
try:
# Only one source_dir is allowed, as the first positional arg
if remainder[0] != _ARG_SEPARATOR:
self.args.source_dir = remainder[0]
remainder = remainder[1:]
# Only the first argument separator is consumed, the rest are
# passed on to CMake
if remainder[0] == _ARG_SEPARATOR:
remainder = remainder[1:]
if len(remainder):
self.args.cmake_opts = remainder
except IndexError:
return
def _sanity_precheck(self):
app = self.args.source_dir
if app:
self.check_force(
os.path.isdir(app),
'source directory {} does not exist'.format(app))
self.check_force(
'CMakeLists.txt' in os.listdir(app),
"{} doesn't contain a CMakeLists.txt".format(app))
def _update_cache(self):
try:
self.cmake_cache = CMakeCache.from_build_dir(self.build_dir)
except FileNotFoundError:
pass
def _setup_build_dir(self):
# Initialize build_dir and created_build_dir attributes.
# If we created the build directory, we must run CMake.
log.dbg('setting up build directory', level=log.VERBOSE_EXTREME)
build_dir = find_build_dir(self.args.build_dir)
if os.path.exists(build_dir):
if not os.path.isdir(build_dir):
log.die('build directory {} exists and is not a directory'.
format(build_dir))
else:
os.makedirs(build_dir, exist_ok=False)
self.created_build_dir = True
self.run_cmake = True
self.build_dir = build_dir
def _setup_source_dir(self):
# Initialize source_dir attribute, either from command line argument,
# implicitly from the build directory's CMake cache, or using the
# default (current working directory).
log.dbg('setting up source directory', level=log.VERBOSE_EXTREME)
if self.args.source_dir:
source_dir = self.args.source_dir
elif self.cmake_cache:
source_dir = self.cmake_cache.get('APPLICATION_SOURCE_DIR')
if not source_dir:
# Maybe Zephyr changed the key? Give the user a way
# to retry, at least.
log.die("can't determine application from build directory "
"{}, please specify an application to build".
format(self.build_dir))
else:
source_dir = os.getcwd()
self.source_dir = os.path.abspath(source_dir)
def _sanity_check_source_dir(self):
if self.source_dir == self.build_dir:
# There's no forcing this.
log.die('source and build directory {} cannot be the same; '
'use --build-dir {} to specify a build directory'.
format(self.source_dir, self.build_dir))
srcrel = os.path.relpath(self.source_dir)
self.check_force(
not is_zephyr_build(self.source_dir),
'it looks like {srcrel} is a build directory: '
'did you mean --build-dir {srcrel} instead?'.
format(srcrel=srcrel))
self.check_force(
'CMakeLists.txt' in os.listdir(self.source_dir),
'source directory "{srcrel}" does not contain '
'a CMakeLists.txt; is this really what you '
'want to build? (Use -s SOURCE_DIR to specify '
'the application source directory)'.
format(srcrel=srcrel))
def _sanity_check(self):
# Sanity check the build configuration.
# Side effect: may update cmake_cache attribute.
log.dbg('sanity checking the build', level=log.VERBOSE_EXTREME)
self._sanity_check_source_dir()
self.check_force(
is_zephyr_build(self.build_dir) or self.args.board,
'this looks like a new or clean build, please provide --board')
if not self.cmake_cache:
return # That's all we can check without a cache.
cached_app = self.cmake_cache.get('APPLICATION_SOURCE_DIR')
log.dbg('APPLICATION_SOURCE_DIR:', cached_app,
level=log.VERBOSE_EXTREME)
source_abs = (os.path.abspath(self.args.source_dir)
if self.args.source_dir else None)
cached_abs = os.path.abspath(cached_app) if cached_app else None
log.dbg('pristine:', self.auto_pristine, level=log.VERBOSE_EXTREME)
# If the build directory specifies a source app, make sure it's
# consistent with --source-dir.
apps_mismatched = (source_abs and cached_abs and
source_abs != cached_abs)
self.check_force(
not apps_mismatched or self.auto_pristine,
'Build directory "{}" is for application "{}", but source '
'directory "{}" was specified; please clean it, use --pristine, '
'or use --build-dir to set another build directory'.
format(self.build_dir, cached_abs, source_abs))
if apps_mismatched:
self.run_cmake = True # If they insist, we need to re-run cmake.
# If CACHED_BOARD is not defined, we need --board from the
# command line.
cached_board = self.cmake_cache.get('CACHED_BOARD')
log.dbg('CACHED_BOARD:', cached_board, level=log.VERBOSE_EXTREME)
# If app_mismatched and pristine are true we will run pristine on the
# build, invalidating the cached board. Whenever we run pristine we
# require the user to provide all the require inputs again.
self.check_force((cached_board and
not (apps_mismatched and self.auto_pristine))
or self.args.board,
'Cached board not defined, please provide --board')
# Check consistency between cached board and --board.
boards_mismatched = (self.args.board and cached_board and
self.args.board != cached_board)
self.check_force(
not boards_mismatched or self.auto_pristine,
'Build directory {} targets board {}, but board {} was specified. '
'(Clean the directory, use --pristine, or use --build-dir to '
'specify a different one.)'.
format(self.build_dir, cached_board, self.args.board))
if self.auto_pristine and (apps_mismatched or boards_mismatched):
self._run_pristine()
self.cmake_cache = None
log.dbg('run_cmake:', True, level=log.VERBOSE_EXTREME)
self.run_cmake = True
# Tricky corner-case: The user has not specified a build folder but
# there was one in the CMake cache. Since this is going to be
# invalidated, reset to CWD and re-run the basic tests.
if ((boards_mismatched and not apps_mismatched) and
(not source_abs and cached_abs)):
self._setup_source_dir()
self._sanity_check_source_dir()
def _run_cmake(self, cmake_opts):
if not self.run_cmake:
log.dbg('not running cmake; build system is present')
return
# Invoke CMake from the current working directory using the
# -S and -B options (officially introduced in CMake 3.13.0).
# This is important because users expect invocations like this
# to Just Work:
#
# west build -- -DOVERLAY_CONFIG=relative-path.conf
final_cmake_args = ['-B{}'.format(self.build_dir),
'-S{}'.format(self.source_dir),
'-G{}'.format(DEFAULT_CMAKE_GENERATOR)]
if self.args.board:
final_cmake_args.append('-DBOARD={}'.format(self.args.board))
if cmake_opts:
final_cmake_args.extend(cmake_opts)
run_cmake(final_cmake_args)
def _run_pristine(self):
log.inf('Making build dir {} pristine'.format(self.build_dir))
zb = os.environ.get('ZEPHYR_BASE')
if not zb:
log.die('Internal error: ZEPHYR_BASE not set in the environment, '
'and should have been by the main script')
if not is_zephyr_build(self.build_dir):
log.die('Refusing to run pristine on a folder that is not a Zephyr '
'build system')
cmake_args = ['-P', '{}/cmake/pristine.cmake'.format(zb)]
run_cmake(cmake_args, cwd=self.build_dir)
def _run_build(self, target):
extra_args = ['--target', target] if target else []
run_build(self.build_dir, extra_args=extra_args)