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https://github.com/zephyrproject-rtos/zephyr
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The kernel tracks time slice usage with the _time_slice_elapsed global. Every time the timer interrupt goes off and the timer driver calls _nano_sys_clock_tick_announce() with the elapsed time, this is added to _time_slice_elapsed. If it exceeds the total time slice, the thread is moved to the back of the queue for that priority level and _time_slice_elapsed is reset to zero. In a non-tickless kernel, this is the only time _time_slice_elapsed is reset. If a thread uses up a partial time slice, and then cooperatively switches to another thread, the next thread will inherit the remaining time slice, causing it not to be able to run as long as it ought to. There does exist code to properly reset the elapsed count, but it was only compiled in a tickless kernel. Now it is built any time CONFIG_TIMESLICING is enabled. Issue: ZEP-2107 Signed-off-by: Andrew Boie <andrew.p.boie@intel.com>
377 lines
9.6 KiB
C
377 lines
9.6 KiB
C
/* system clock support */
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/*
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* Copyright (c) 1997-2015 Wind River Systems, Inc.
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <kernel_structs.h>
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#include <toolchain.h>
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#include <sections.h>
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#include <wait_q.h>
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#include <drivers/system_timer.h>
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#ifdef CONFIG_SYS_CLOCK_EXISTS
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#ifdef _NON_OPTIMIZED_TICKS_PER_SEC
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#warning "non-optimized system clock frequency chosen: performance may suffer"
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#endif
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#endif
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#ifdef CONFIG_SYS_CLOCK_EXISTS
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int sys_clock_us_per_tick = 1000000 / sys_clock_ticks_per_sec;
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int sys_clock_hw_cycles_per_tick =
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CONFIG_SYS_CLOCK_HW_CYCLES_PER_SEC / sys_clock_ticks_per_sec;
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#if defined(CONFIG_TIMER_READS_ITS_FREQUENCY_AT_RUNTIME)
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int sys_clock_hw_cycles_per_sec = CONFIG_SYS_CLOCK_HW_CYCLES_PER_SEC;
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#endif
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#else
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/* don't initialize to avoid division-by-zero error */
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int sys_clock_us_per_tick;
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int sys_clock_hw_cycles_per_tick;
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#if defined(CONFIG_TIMER_READS_ITS_FREQUENCY_AT_RUNTIME)
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int sys_clock_hw_cycles_per_sec;
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#endif
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#endif
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/* updated by timer driver for tickless, stays at 1 for non-tickless */
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s32_t _sys_idle_elapsed_ticks = 1;
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volatile u64_t _sys_clock_tick_count;
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#ifdef CONFIG_TICKLESS_KERNEL
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/*
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* If this flag is set, system clock will run continuously even if
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* there are no timer events programmed. This allows using the
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* system clock to track passage of time without interruption.
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* To save power, this should be turned on only when required.
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*/
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int _sys_clock_always_on;
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static u32_t next_ts;
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#endif
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/**
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*
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* @brief Return the lower part of the current system tick count
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*
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* @return the current system tick count
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*
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*/
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u32_t _tick_get_32(void)
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{
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#ifdef CONFIG_TICKLESS_KERNEL
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return (u32_t)_get_elapsed_clock_time();
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#else
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return (u32_t)_sys_clock_tick_count;
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#endif
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}
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FUNC_ALIAS(_tick_get_32, sys_tick_get_32, u32_t);
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u32_t k_uptime_get_32(void)
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{
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#ifdef CONFIG_TICKLESS_KERNEL
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__ASSERT(_sys_clock_always_on,
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"Call k_enable_sys_clock_always_on to use clock API");
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#endif
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return __ticks_to_ms(_tick_get_32());
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}
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/**
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*
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* @brief Return the current system tick count
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*
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* @return the current system tick count
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*
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*/
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s64_t _tick_get(void)
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{
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s64_t tmp_sys_clock_tick_count;
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/*
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* Lock the interrupts when reading _sys_clock_tick_count 64-bit
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* variable. Some architectures (x86) do not handle 64-bit atomically,
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* so we have to lock the timer interrupt that causes change of
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* _sys_clock_tick_count
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*/
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unsigned int imask = irq_lock();
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#ifdef CONFIG_TICKLESS_KERNEL
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tmp_sys_clock_tick_count = _get_elapsed_clock_time();
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#else
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tmp_sys_clock_tick_count = _sys_clock_tick_count;
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#endif
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irq_unlock(imask);
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return tmp_sys_clock_tick_count;
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}
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FUNC_ALIAS(_tick_get, sys_tick_get, s64_t);
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s64_t k_uptime_get(void)
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{
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#ifdef CONFIG_TICKLESS_KERNEL
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__ASSERT(_sys_clock_always_on,
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"Call k_enable_sys_clock_always_on to use clock API");
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#endif
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return __ticks_to_ms(_tick_get());
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}
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/**
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*
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* @brief Return number of ticks since a reference time
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*
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* This function is meant to be used in contained fragments of code. The first
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* call to it in a particular code fragment fills in a reference time variable
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* which then gets passed and updated every time the function is called. From
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* the second call on, the delta between the value passed to it and the current
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* tick count is the return value. Since the first call is meant to only fill in
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* the reference time, its return value should be discarded.
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*
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* Since a code fragment that wants to use sys_tick_delta() passes in its
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* own reference time variable, multiple code fragments can make use of this
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* function concurrently.
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*
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* e.g.
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* u64_t reftime;
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* (void) sys_tick_delta(&reftime); /# prime it #/
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* [do stuff]
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* x = sys_tick_delta(&reftime); /# how long since priming #/
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* [do more stuff]
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* y = sys_tick_delta(&reftime); /# how long since [do stuff] #/
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*
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* @return tick count since reference time; undefined for first invocation
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*
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* NOTE: We use inline function for both 64-bit and 32-bit functions.
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* Compiler optimizes out 64-bit result handling in 32-bit version.
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*/
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static ALWAYS_INLINE s64_t _nano_tick_delta(s64_t *reftime)
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{
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s64_t delta;
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s64_t saved;
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/*
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* Lock the interrupts when reading _sys_clock_tick_count 64-bit
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* variable. Some architectures (x86) do not handle 64-bit atomically,
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* so we have to lock the timer interrupt that causes change of
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* _sys_clock_tick_count
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*/
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unsigned int imask = irq_lock();
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#ifdef CONFIG_TICKLESS_KERNEL
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saved = _get_elapsed_clock_time();
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#else
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saved = _sys_clock_tick_count;
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#endif
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irq_unlock(imask);
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delta = saved - (*reftime);
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*reftime = saved;
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return delta;
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}
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/**
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*
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* @brief Return number of ticks since a reference time
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*
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* @return tick count since reference time; undefined for first invocation
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*/
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s64_t sys_tick_delta(s64_t *reftime)
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{
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return _nano_tick_delta(reftime);
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}
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u32_t sys_tick_delta_32(s64_t *reftime)
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{
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return (u32_t)_nano_tick_delta(reftime);
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}
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s64_t k_uptime_delta(s64_t *reftime)
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{
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s64_t uptime, delta;
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uptime = k_uptime_get();
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delta = uptime - *reftime;
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*reftime = uptime;
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return delta;
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}
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u32_t k_uptime_delta_32(s64_t *reftime)
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{
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return (u32_t)k_uptime_delta(reftime);
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}
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/* handle the expired timeouts in the nano timeout queue */
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#ifdef CONFIG_SYS_CLOCK_EXISTS
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#include <wait_q.h>
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/*
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* Handle timeouts by dequeuing the expired ones from _timeout_q and queue
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* them on a local one, then doing the real handling from that queue. This
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* allows going through the second queue without needing to have the
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* interrupts locked since it is a local queue. Each expired timeout is marked
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* as _EXPIRED so that an ISR preempting us and releasing an object on which
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* a thread was timing out and expired will not give the object to that thread.
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*
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* Always called from interrupt level, and always only from the system clock
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* interrupt.
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*/
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volatile int _handling_timeouts;
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static inline void handle_timeouts(s32_t ticks)
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{
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sys_dlist_t expired;
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unsigned int key;
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/* init before locking interrupts */
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sys_dlist_init(&expired);
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key = irq_lock();
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struct _timeout *head =
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(struct _timeout *)sys_dlist_peek_head(&_timeout_q);
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K_DEBUG("head: %p, delta: %d\n",
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head, head ? head->delta_ticks_from_prev : -2112);
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if (!head) {
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irq_unlock(key);
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return;
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}
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head->delta_ticks_from_prev -= ticks;
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/*
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* Dequeue all expired timeouts from _timeout_q, relieving irq lock
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* pressure between each of them, allowing handling of higher priority
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* interrupts. We know that no new timeout will be prepended in front
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* of a timeout which delta is 0, since timeouts of 0 ticks are
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* prohibited.
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*/
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sys_dnode_t *next = &head->node;
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struct _timeout *timeout = (struct _timeout *)next;
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_handling_timeouts = 1;
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while (timeout && timeout->delta_ticks_from_prev == 0) {
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sys_dlist_remove(next);
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/*
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* Reverse the order that that were queued in the timeout_q:
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* timeouts expiring on the same ticks are queued in the
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* reverse order, time-wise, that they are added to shorten the
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* amount of time with interrupts locked while walking the
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* timeout_q. By reversing the order _again_ when building the
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* expired queue, they end up being processed in the same order
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* they were added, time-wise.
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*/
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sys_dlist_prepend(&expired, next);
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timeout->delta_ticks_from_prev = _EXPIRED;
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irq_unlock(key);
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key = irq_lock();
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next = sys_dlist_peek_head(&_timeout_q);
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timeout = (struct _timeout *)next;
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}
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irq_unlock(key);
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_handle_expired_timeouts(&expired);
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_handling_timeouts = 0;
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}
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#else
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#define handle_timeouts(ticks) do { } while ((0))
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#endif
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#ifdef CONFIG_TIMESLICING
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s32_t _time_slice_elapsed;
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s32_t _time_slice_duration = CONFIG_TIMESLICE_SIZE;
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int _time_slice_prio_ceiling = CONFIG_TIMESLICE_PRIORITY;
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/*
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* Always called from interrupt level, and always only from the system clock
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* interrupt, thus:
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* - _current does not have to be protected, since it only changes at thread
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* level or when exiting a non-nested interrupt
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* - _time_slice_elapsed does not have to be protected, since it can only change
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* in this function and at thread level
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* - _time_slice_duration does not have to be protected, since it can only
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* change at thread level
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*/
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static void handle_time_slicing(s32_t ticks)
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{
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#ifdef CONFIG_TICKLESS_KERNEL
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next_ts = 0;
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#endif
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if (!_is_thread_time_slicing(_current)) {
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return;
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}
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_time_slice_elapsed += __ticks_to_ms(ticks);
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if (_time_slice_elapsed >= _time_slice_duration) {
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unsigned int key;
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_time_slice_elapsed = 0;
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key = irq_lock();
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_move_thread_to_end_of_prio_q(_current);
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irq_unlock(key);
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}
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#ifdef CONFIG_TICKLESS_KERNEL
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next_ts =
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_ms_to_ticks(_time_slice_duration - _time_slice_elapsed);
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#endif
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}
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#else
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#define handle_time_slicing(ticks) do { } while (0)
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#endif
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/**
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*
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* @brief Announce a tick to the kernel
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*
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* This function is only to be called by the system clock timer driver when a
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* tick is to be announced to the kernel. It takes care of dequeuing the
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* timers that have expired and wake up the threads pending on them.
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*
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* @return N/A
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*/
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void _nano_sys_clock_tick_announce(s32_t ticks)
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{
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#ifndef CONFIG_TICKLESS_KERNEL
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unsigned int key;
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K_DEBUG("ticks: %d\n", ticks);
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/* 64-bit value, ensure atomic access with irq lock */
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key = irq_lock();
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_sys_clock_tick_count += ticks;
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irq_unlock(key);
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#endif
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handle_timeouts(ticks);
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/* time slicing is basically handled like just yet another timeout */
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handle_time_slicing(ticks);
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#ifdef CONFIG_TICKLESS_KERNEL
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u32_t next_to = _get_next_timeout_expiry();
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next_to = next_to == K_FOREVER ? 0 : next_to;
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next_to = !next_to || (next_ts
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&& next_to) > next_ts ? next_ts : next_to;
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u32_t remaining = _get_remaining_program_time();
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if ((!remaining && next_to) || (next_to < remaining)) {
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/* Clears current program if next_to = 0 and remaining > 0 */
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_set_time(next_to);
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}
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#endif
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}
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